Currency has flow, like a river sending water droplets down in a mass stream of rippling consciousness, capital has a way of moving between the obstructions to follow its destiny downstream. Some same it trickles up or down depending on your geography and magnetism -- I say any multitude of flows are possible when we take time to move with the forces at work.
- Jean Russell: for extraordinary listening and care in network culture as @nurturegirl
- Stacey Monk: for initiating the Tweetsgiving movement to help a school she cares about
- Bill May: for being a rockstar in government virtual engagement through social media
- David Hodgson: for assistance with the Thrivable network of leaders
- Lightning Temple: for extraordinary feats of artistic achievement
I have received unicorns from:
- The pink fairy Amber: delivered to a Lightning Temple meeting, named Megajoule Lunacorn
- Jean and Jo: The green unicorn shirt with the corn as a horn from Threadless (thanks!)
- Captain Cassie: For lending me her stuffed unicorn pillow at Burning Man, and for general awesomeness, thank you.
Tomorrow night at the Health Commons in Second Life: http://slurl.com/secondlife/Health%20Commons/133/39/20/
Digital Storytelling Drive-In will include one minute videos and photo stories created by nonprofit organizations around the world. Help us award the winners in a special mixed reality party with dozens of organizational leaders learning to tell their stories together through new media tools. Special thanks to TechSoupGlobal for hosting and we'll announce the winners Wednesday night live in San Francisco and inworld.
Is it possible to be efficient as both a local and global creator? Virtual vocations create an opportunity for international collaboration that is unparalleled -- have we learned to work efficiently together across boundaries?
Please visit http://anthonyfontana.com for the official Anthony Fontana blog.
My human got her wings, she even took over the Facebook. It's mutiny I tell you!
Join in the Celebration of the Launch of the EcoCommons in Second Life
Environmental nonprofits and their supporters host a grand opening celebration, Earth Day, Wed. April 22nd
(Come see my latest island for Nonprofit Commons!)
Wednesday, April 22nd, 11 AM PT/SLT, on the new EcoCommons island in Second Life: http://slurl.com/secondlife/ECO%20Commons/5/4/29
EcoCommons is a virtual location (sim) designed for environmental organizations in the 3D virtual world of Second Life. Developed by TechSoup’s Nonprofit Commons team in partnership with OneWorld.net and OneClimate Island in Second Life, EcoCommons provides a network for environmentally-focused nonprofits to promote awareness, community-building and environmental education efforts in the virtual world and beyond. Through EcoCommons and the Nonprofit Commons as a whole, environmental organizations may join this alliance to increase impact. Members can host virtual meetings, lectures, and other events by tapping into a thriving, existing virtual community of early adopters and technologists. Individuals and organizations around the world can connect through EcoCommons, while also reducing their carbon footprint by eliminating the need to travel to a physical meeting place.
Launching on Earth Day, Wed. April 22nd, in the virtual world of Second Life, this interactive event will feature a keynote speech by Jacqueline Chenault, New Media Specialist U.S. House Select Committee on Energy Independence and Global Warming http://globalwarming.house.gov, and will be broadcasted live from Second Life.
The launch event will include educational sessions and presentations, and is a part of the TechSoup Global GreenTech Initiative's month-long campaign: Telegreening Your Work , to educate social benefit organizations on how to save money and the environment by using technologies, such as Second Life, to work remotely and collaborate online.
Event details:
* The launch party event takes place Wed. April 22nd in Second Life, 11:00 am- 12PM PST (SLT), online in Second Life, and is hosted by TechSoup Global's GreenTech Initiative, Nonprofit Commons, and OneWorld/OneClimate.net
* Second Life activities will continue throughout the day and week as part of Earth Week Second Life: http://slearthweek.wordpress.com/
Schedule of speakers:
11 AM: TechSoup Global's GreenTech Initiative
11:15 AM: Jacqueline Chenault, New Media Specialist, U.S. House Select Committee on Energy Independence and Global Warming http://globalwarming.house.gov
11:40: OneWorld/OneClimate.net
Noon-: Tours of the island and other The Nonprofit Commons islands and further Second Life activities throughout the week of Earth Day
About the Nonprofit Commons in Second Life
Nonprofit Commons consists of three virtual locations (sims), with a fourth underway. Housing over 80 social benefit organizations in virtual offices, and over 400 members who are not residnets, but still are community-volunteers, the Nonprofit Commons is managed by an entirely volunteer-run community of nonprofit employees, under the leadership of TechSoup Global: http://www.techsoup.org.
Nonprofit Commons was designed to lower the barriers of access to Second Life, to create a community of practice for nonprofits to explore and learn about the virtual world, and to investigate the many ways in which nonprofits might utilize this unique environment. Through this community, we provide free office space to qualifying groups, meet and network, create a cooperative learning environment and foster outreach, education, fund-raising, all in a virtual space. Our focus is on providing an accessible entry-point to Second Life and on creating a community of nonprofit organizations (NPOs) for effective collaboration and support. We believe that Second Life is a wonderful place not just to entertain, but also to educate, inspire, and work together to assist our fellow avatars (and the humans behind them). You do not have to be a resident of the Nonprofit Commons to get involved with our community. We welcome all who wish to join us as partners, collaborators or supporters.
Nonprofit Commons' first sim was donated by Anshe Chung Studios and the Nonprofit Commons 2nd sim was donated by TakingIT Global. The third Nonprofit Commons location, EcoCommons, was developed in partnership with OneWorld.net/OneClimate Island specifically for environmentally-oriented organizations. The Nonprofit Commons' fourth sim will be focused on health-related nonprofits, and will launch in conjunction with the NetSquared Confernece on May 27th, 2009.
Members of Nonprofit Commons meet each Friday at 8:30 PST/SLT at Plush Nonprofit Commons Ampitheater. Visitors are always welcome to join us in making a difference one pixel at a time.
For more information, please email Megan Keane (megan@techsoup.org) or Susan Tenby (susan@techsoup.org) or IM Penguin Kuhn or Glitteractica Cookie in-world.
Visit us online:
Nonprofit Commons Blog:http://www.nonprofitcommons.org and wiki: http://npsl.wikispaces.com
OneWorld/OneClimate.net: http://www.oneclimate.net
TechSoup Global GreenTech Initiative: http://www.techsoup.org/greentech
Telegreening Your Work Campaign: http://www.techsoup.org/greentech/travel/index.cfm
@wmmarc, thank you for this shot at TwestivalLA, a fundraiser for Charity:Water
SECOR GALLERY PRESENTS EXHIBITION OF DIGITAL & INSTALLATION ART
Exhibition Features Toledo Area Artists: Fred Leighton and Fontana
February 7th marked the opening of an exhibit of new artworks at The Secor Gallery located at 425 Jefferson Avenue Toledo, Ohio, 43604, across from the newly constructed Lucas County Arena. The exhibition features the artworks of artists Fred Leighton and the collaborative husband-wife team of Anthony and Sandra Fontana, simply called Fontana. The opening reception was held on Saturday, February 7th from 6-9pm. On display until Saturday, February 21st, this show features installation art, machinima animation, and digital prints. (Check this blog again for the full machinima).
The Secret of Bigfoot Pass
In The Secret of Bigfoot Pass, Fred Leighton has created a large cube comprised of plexiglass, fiber and computer-controlled LED lights along with several digital 3D analygraphic printed images. The title of the work refers to the 1976 TV show and paperback of the same name featuring the Six Million Dollar Man character, Steve Austin. In the story, the legend of Sasquatch is explained as a cyborg created by Alien explorers. Half-man, half-machine himself, Steve Austin confronts Bigfoot and the extra-terrestrials. In this group of works, the artists explores the significance of these characters and the popularity of the themes and subject matter in mid 1970s America, a fascination that continues to today.
Fred Leighton was born in Columbus, Ohio in 1965. He holds a BA from The University of Michigan where he majored in History of Art and an MFA from Savannah College of Art and Design where he studied Interactive Design and Game Development. As Developer and Producer, Leighton has been recognized by HOW, PRINT, WIRED, and Mac Art & Design for his creativity in developing interactive media projects for subjects including artists Rev. Howard Finster and Joe Coleman. Leighton uses physical computing, interactive installation, digital images and sound, online interactivity, and game design to create interactive artworks. Fred Leighton is currently an Instructor in Visual Communications Technology at Bowling Green State University.
We Are Avatars
Since 2005, Fontana has been investigating virtual identities in online social platforms, their economies, and the ways in which relationships are represented in digital forms. In this body of work the Fontana's collaborative search for distinct ways of documenting their avatar's experiences and memories can be seen through blended reality installations, altered avatar representations, and machinima animations. Through their artworks, Fontana's search begins with their digital documentation of their daily lives on social networks, such as Facebook and Twitter, extends through their alternate, imagined, and "real" personas in virtual worlds such as Second Life, and burgeons forth into a space where viewers are able to question the paradox: "Is the virtual real?"
Anthony Fontana has been exhibiting artworks in and about online virtual worlds since 2005 and began creating machinima animaitons using the virtual world of Second Life in 2007 as a way to tell stories connected to humans, yet beyond the experiences of one's own body. He earned an MFA in Painting from Northern Illinois University in 2004 and a BFA in painting from the Columbus College of Art and Design in 2001. Sandra Fontana has worked as a professional photographer and homemaker for the last 7 years. She has toured the country shooting beauty pageants, school portraits, and often using her own children as subjects. Her favorite subject has always been herself, shooting several hundred self-portraits over the last decade. In 2001, Sandra earned a BFA in Photography from the Columbus College of Art and Design.
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If you would like to schedule a visit to the gallery or need more information about the exhibition or artists please contact Fred Leighton at fred@artsdigital.com, visit www.ArtsDigital.com, or www.AnthonyFontana.com.
A few months ago I presented at a comic conference in Second Life. Check out the article and mention here:
http://www.comicbookbin.com/SecondLife004.html
"Anthony Fontana discussed the challenges of using Second Life to market comics, an activity which Fontana has pioneered and which is still very much in its infancy."
Lightning Temple tour coming 2009
http://lightningtemple.wordpress.com
http://lightningtemple.net
You are welcome to join us as we come to a city near you.



